Home > Rulebook > Perks > Defender > Invulnerability
You’re invulnerable to most things.

Prerequisites: Flesh Wall, +15% Fortitude, Level 8
TP Cost: 1 SP Cost: 75 per round
Descriptors: Support, Defence Casting: Fortitude
Range: Self Components: F

You strengthen your resolve, all attacks made against you deal no damage, you are immune to all conditions. If you are exposed while in this mode, you take quadruple damage from the attack. You may be treated as full cover while in this mode.

Cantrip – Attacks that deal no damage against you restore 30 HP per attacker’s RL.