Decoy
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When all else fails, you can swap spots with a decoy
Prerequisites: Decoy, +15% Agility, Level 8
TP Cost: 1 SP Cost: 50% to both MP and SP.
Descriptors: Defence Casting: Agility
Range: Self Components: S
If an attack were to hit you, you may activate decoy, immediately dodging the attack and teleporting 2m away.
Cantrip – The downsides of Partial Exposure are decreased by 15%