Home > Rulebook > Perks > Defender > Catch Attack
You can catch your opponents attacks at the most opportune times.

TP Cost: 1 SP Cost: 25 Descriptors: Defence, Counter Casting: Nerve Range: 1m Components: S

You may attempt to catch the attack of the target you just blocked (DC Weapon’s Modifier), If the attack is a melee attack, you take 2 TP from the attacker

Cantrip – You gain a +10% bonus to all actions made to catch objects, people or items