Item Size
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Quecto
Hit Points: 10 Weight: 1/32
Bonus: -95% TP/Reload Cost, +80% Chance to Hit Downsides: -95% Base Damage, 1/8 Range
Cost: x10
Nano
Hit Points: 25 Weight: 1/16
Bonus: -90% TP/Reload Cost, +60% Chance to Hit Downsides: -90% Base Damage, 1/6 Range
Cost: x6
Micro
Hit Points: 50 Weight: 1/8
Bonus: -75% TP/Reload Cost, +40% Chance to Hit Downsides: -75% Base Damage, ¼ Range
Cost: x4.5
Tiny
Hit Points: 100 Weight: ¼
Bonus: -50% TP/Reload Cost, +20% Chance to Hit Downsides: -50% Base Damage, ½ range
Cost: x3
Small
Hit Points: 200 Weight: ½
Bonus: -25% TP/Reload cost Downsides: -25% Base Damage Cost: x1.5
Medium
Hit Points: 400 Weight: –
Bonus: – Downsides: – Cost: –
Large
Hit Points: 800 Weight: x2
Bonus: +50% Base Damage Downsides: +25% TP/Reload Cost Cost: x1.5
Huge
Hit Points: 1,600 Weight: x4
Bonus: +100% Base Damage, x2 Range Downsides: +50% TP/Reload Cost, -20% Chance to Hit
Cost: x3
Colossal
Hit Points: 3,200 Weight: x8
Bonus: +150% Base Damage, x4 Range Downsides: +75% TP/Reload Cost, -40% Chance to Hit
Cost: x4.5
Planetary
Hit Points: 6,400 Weight: x16
Bonus: +200% Base Damage, x6 Range Downsides: +100% TP/Reload Cost, -60% Chance to Hit
Cost: x6
Astronomic
Hit Points: 12,800 Weight: x32
Bonus: +250% Base Damage, x8 Range Downsides: +125% TP/Reload Cost, -80% Chance to Hit
Cost: x10