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Crimes are bound to happen when adventurers get too curious or step out of line. Various law officers and enforcers exist throughout the universe on planets, and smaller groups typically exist as factions in greater space.

Due to there being to judges or systems that indicate it, and mass surveillance accessed by governments everywhere, there is no such thing as a judicial system, when arrested, the officer and the arrested head to a private area, where the arrested makes a case for the crime, the officer chooses whether to half the punishment, or just give a warning (depending on the severity of the crime). Officers are members of the community, typically chosen by those to be careful and moderate each community that they’re in, and typically have other jobs, volunteering as an officer in their spare time.

The list below indicates the appropriate response for crimes and bounties, but is not the definitive list around the universe.

Table: Crimes & Bounties      
Crime Description Punishment Bounty
Shoplifting Stealing small things from a shop. (<C$1) C$10 Fine
Purchasing of Items
Hacking Infiltration and breaching technology to access or edit information 1 month prison
C$20 Fine
C$10
Breaking and Entering Entering an area that you are not allowed in e.g. Trespassing 2 month’s prison
C$10 Fine
C$5
Assault Hitting someone in a violent manner 6 month’s prison C$15
Battery Injuring your opponent enough to knock them out 1 year prison C$30
Bribery Bribing an officer to avoid jailtime or laws 1 year probationary period
Conspiracy Planning to commit a crime. 6 month’s prison C$1
Stalking Following someone without their consent 1 year probationary period
C$10 Fine
C$5
Hate Crimes Racist, Sexist, Homophobic, Xenophobic remarks or behaviours C$5 Fine
Harassment Bullying someone constantly after being told to stop 1 month prison C$5
Corruption Allowing certain people to above the law without reason. 20 years prison
C$100 Fine
C$50
Blackmail Abusing private information to advance your own methods 5 years prison C$20
Robbery Stealing things from a place (<C$50) 5 years prison
C$150 Fine
C$30
Kidnapping Taking someone and holding them hostage without their consent 10 years prison C$40
Slavery Forcing someone to work with little to no pay 5 years
C$50 Fine
Pay workers C$1 for every month worked without proper pay
C$55
Embezzlement Taking funds from a company and using them for your own gain Pay back all embezzlement amounts
1 year prison
C$15
Fraud Lying about information for your own gain 2 years prison C$5
Terrorism Scaring a populace or group of people Life in prison C$125
Bioterrorism Destroying large amounts of land without permission 20 years in prison
C$200 fine
C$75
Disorderly Behaviour Acting strange and disturbing the peace of the area C$1 fine
Grievous Bodily Harm Attacking someone and leaving them within an inch of their life. 5 years prison C$50
War Crimes Immoral Crimes e.g. Genocide, Shooting those that are surrendering Life in prison C$250
Counterfeitting Creating copies of goods without permission to create said items. C$100 Fine
5 years prison
C$100
Manipulation through Magical Means Manipulating someone through the use of powers 1 year probationary period
C$10 Fine
C$5
Failure to Comply with Orders Not listening to Police or Authority’s Instructions C$5 Fine
Illegally Sourced Goods Being in possession of goods that are illegally or immorally sourced 3 years prison
C$50 Fine
Grand Larceny Stealing a lot of things (>C$50) from a location 10 years prison
C$300 Fine
C$80
Dangerous use of Powers Using powers in public in a dangerous manner 2 years prison
C$50 fine
C$5
Hijacking Stealing and controlling anything that is not yours without consent 10 years prison
C$100 Fine
C$25
Smuggling/Trafficking Bringing in illegal goods to a location 10 years prison
C$300 Fine
C$90
Use of Time Travel Travelling through time Life in Prison C$1,000
Arson, Destruction and Demolition Burning or destroying property without consent 5 years prison
C$25 Fine
C$15
Treason Committing heinous crimes against a faction Life in Prison C$150
Murder Killing someone with intent. 50 years in prison C$100

Unlisted Crimes

While there are a list of crimes in the above section, that is typically not the list set in stone, if the GM dictates that the players have committed a crime, they may use the below table to dictate the punishment, or have a form of base line for said punishment.

Table: Unlisted Crimes      
Severity of Crime Examples Punishment Bounty
Minor Shoplifting, Disorderly Behaviour 1 year probationary period C$5
Moderate Fraud, Counterfeitting 1 year prison C$10
Severe Murder, Smuggling 10 years prison C$25
Catastrophic Terrorism, Treason 25 years in prison C$50
Interdimensional Use of Time Travel, War Crimes Life in prison C$100

Reporting Crimes

For an officer to come out, crimes need to be reported in a way, shape or form. Those with a codec can report crimes to an emergency station, which records all of the evidence, subtly and mentally. It takes about 5 minutes for an officer to get ready and arrive to the scene, where they will know all of the information about a crime and be prepared to deal with the severity of said crime, typically without violence if possible.

There are alternate ways of reporting crimes, by heading to a local authority that is patrolling, finding a reporting station, or pressing an emergency button in a building.

Bribing Authority

While Officers are people of the community, they are also susceptible to bribery and such activities depending on the officer and the activity. To bribe an officer, the player must take a Confidence action, while the Officer takes a Composure action to not fall under such practices.

Table: Bribing Authority  
Modifiers DC
Strict +100%
Hostile towards offender +50%
Friendly towards offender -50%
Crime is Minor -50%
Crime is Severe +50%
Crime is Catastrophic +100%
Corrupt -100%

Bounty Hunting

Bounty hunters exist all throughout the universe, and are typically reliant solely on bounty hunting income to get by, they live paycheck to paycheck, and typically prioritise criminals that have bounties that aren’t too high, but aren’t too low.

The GM may choose to send bounty hunters after a player character once they’ve received a bounty.

Bounty Hunters receive double the amount of the bounty if they keep and take in the target alive.

Jail Time

If an officer catches a criminal, they must typically say why they performed the crime, officers are trained to get a confession of the crime, and are trained against manipulation tactics or means.

If a player character goes to prison, that character is unplayable until their sentence is finished, or under the GM’s discretion, they can escape, or have their party remove them from prison. The character cannot spend any money, but can be visited or freed from prison.

Paying Fines and Fees

To pay any fines or fees, a character can attend any authority and pay them the amount that they were fined, or are free to pay the authority on the spot to get out of the fine. They may also attend a station or send the money through their Codec and the Metasphere if possible.