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    Bleeding

    Home > Rulebook > Gamemastering > Conditions > Bleeding
    The target has blood pouring out of their wounds that they’ve gained, they take 10 damage per TP used. This damage goes through damage reduction.

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    Acknowledgement of Country

    Metanoia Engine acknowledges the Traditional Owners of Country throughout Australia. We pay our respects to all Elders past and present and would like to pay respects to the Burramattagal of the Dharug nation and the Miyurna of the Kaurna nation for allowing us to develop our game on this land.

    If you are Aboriginal or Torres Strait Islander and would like to help, please click here.