Master Thief
Home > Rulebook > Feats > Nerve > Master Thief
You’re a master of crime.
Prerequisites: Legerdemain, +15% Nerve, Level 16
+60% to lockpicking, stealing, forgery, and anything similar.
Home > Rulebook > Feats > Nerve > Master Thief
You’re a master of crime.
Prerequisites: Legerdemain, +15% Nerve, Level 16
+60% to lockpicking, stealing, forgery, and anything similar.