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Table: Unarmed Weapons            
Weapon Damage Critical Range Properties Weight Cost
Unarmed Strike 50 (d4%) Bludgeoning Damage x2 1m Natural, Light
Striker Style 100 (d4%) Bludgeoning Damage x2 1m Natural, Light, Knockback (1m) C$0.3
Beatdown Style 50 (d4%) Bludgeoning Damage x2 1m Natural, Light C$0.3
Snake Style 40 Bludgeoning Damage x4, Bleed, Knockout 2m Natural, Light C$0.5
Grappler Style 50 (d2%) Bludgeoning Damage x2 1m Natural, Light, Grappler C$0.4
Takedown Style 50 (d4%) Bludgeoning Damage x3 1m Natural, Light, Blocking C$1
Cestus 80 (d2%) Bludgeoning Damage x2 1m Light, Grappler 0.2kg C$0.08
Brass Knuckles 75 (d2%) Bludgeoning Damage x2 1m Dirty, Light 0.4kg C$0.1
Bladed Gauntlet 100 (d4%) Slashing Damage x2 1m Dirty, Light 0.8kg C$0.3
Punching Dagger 70 (d2%) Piercing Damage x3 1m Light 1kg C$0.4
Toaster Fist 100 (d10%) Fire Damage x2, Burn 1m Science, Light 0.6kg C$0.6
Taser Knuckles 100 (d10%) Electric Damage x2, Shock 1m Science, Light 0.5kg C$0.7
Trapclaw Gauntlet 150 (d10%) Slashing Damage x2, Bleed 1m Dirty 1kg C$0.3
Boxing Glove 60 (d2%) Bludgeoning Damage x2, Knock Out 1m Nonlethal, Light 0.2kg C$0.02
Gun Gauntlet 150 (d4%) Piercing Damage x3 2m Dirty 1kg C$0.9
Hook Hand 90 (d2%) Piercing Damage x2 1m Grappler, Special 0.5kg C$1
Energy Claw 125 (d2%) Plasma Damage x2 1m Science 2kg C$1.6
Strand 100 (d20%) Bludgeoning Damage x3 1m Blocking, Disorienting, Grappler, Special 500g C$0.2

Unarmed Strike

Unarmed Weapon, Natural
Crafting Recipe: N/A
Damage: 50 (d4%) Bludgeoning Critical: x2 Range: 1m TP Cost: 0.5
Properties: Natural, Light Weight: N/A Cost: N/A

These are your ordinary attacks with your body, your punches, kicks, elbows, knees, anything involving you using your physical body to strike the opponent and nothing else.


Striker Style

Unarmed Weapon, Style
Crafting Recipe: Scroll, Writing Implement, Knowledge of Striker Style
Damage: 100 (d4%) Bludgeoning Critical: x2 Range: 1m TP Cost: 0.75
Properties: Natural, Light, Knockback (1m) Weight: N/A Cost: C$0.3

A combat style focusing purely on heavy punches and kicks, highly lethal against heavily armoured targets. Commonly used by bouncers for its sheer weight.


Beatdown Style

Unarmed Weapon, Style
Crafting Recipe: Scroll, Writing Implement, Knowledge of Beatdown Style
Damage: 50 (d4%) Bludgeoning Critical: x2 Range: 1m TP Cost: 0.25
Properties: Natural, Light Weight: – Cost: C$0.3

A combat style that trades damage for speed and amount of punches, very commonly used amongst brawlers and other fighters as this attack releases a huge flurry of blows.


Snake Style

Unarmed Weapon, Style
Crafting Recipe: Scroll, Writing Implement, Knowledge of Snake Style
Damage: 40 Bludgeoning Critical: x4, Bleed, Knockout Range: 2m TP Cost: 1
Properties: Natural, Light Weight: – Cost: C$0.5

A combat style used in infiltration OSP missions. Filled with sharp focuses of your attacks in an emergency situation and attacking vital parts.


Grappler Style

Unarmed Weapon, Style
Crafting Recipe: Scroll, Writing Implement, Knowledge of Grappler Style
Damage: 50 (d2%) Bludgeoning Critical: x2 Range: 1m TP Cost: 0.75
Properties: Natural, Light, Grappler Weight: – Cost: C$0.4

A style characteristically used by grapplers, wrestlers and other figures, it’s based around grabbing the opponent over dealing damage to them, instead of the ordinary +10% modifier to grapple targets, when using this style, you have a +20% modifier to grapple targets. grappled targets are exposed when escaping the grapple.


Takedown Style

Unarmed Weapon, Style
Crafting Recipe: Scroll, Writing Implement, Knowledge of Takedown Style
Damage: 50 (d4%) Bludgeoning Critical: x3 Range: 1m TP Cost: 0.5
Properties: Natural, Light, Blocking Weight: – Cost: C$1

A style used by various military officers, martial artists and police forces around the world, this style is designed to pin, control and take down your opponent swiftly, when fighting in this style, the user receives a +50 Block DT, and at no TP cost, may perform a grapple, Interrupt, Trip, Steal or Disarm combat manoeuvre immediately after an attack. When performing this manoeuvre, it does not count as a dual-wielding action.


Cestus

Unarmed Weapon, Boxing
Crafting Recipe: Synthetic Leather (5), Rope (5), Blacksmithing Kit
Damage: 80 (d2%) Bludgeoning Damage Critical: x2 Range: 1m TP Cost: 0.5
Properties: Light, Grappler Weight: 0.2kg Cost: C$0.08

A simple wrapping around a fist, this weapon has been used for years in duels, as the various rope and leathery material makes it great for holding onto opponents and gaining an upper hand in keeping them within arms reach


Brass Knuckles

Unarmed Weapon, Brutal
Crafting Recipe: Steel (5), Screws (2), Blacksmithing Kit
Damage: 75 (d2%) Bludgeoning Critical: x2 Range: 1m TP Cost: 0.55
Properties: Dirty, Light Weight: 0.4kg Cost: C$0.1

A weapon used by many for its versatility in its uses, be it self defence, sending a message, or anything in between, Brass knuckles are used due to their status symbol and their meaning as a defence weapon more then their actual combat use.


Bladed Gauntlet

Unarmed Weapon, Brutal
Crafting Recipe: Weapon Blade (3), Gauntlet (1), Blacksmithing Kit
Damage: 100 (d4%) Slashing Critical: x2 Range: 1m TP Cost: 0.5
Properties: Dirty, Light Weight: 0.8kg Cost: C$0.3

A gauntlet with three retractable blades on the top, designed for brutalising enemies and causing fear amongst groups, typically associated with terrorist behaviours or highly organised crime due to their lethality and concealment.


Punching Dagger

Unarmed Weapon, Brutal
Crafting Recipe: Knife Blade (1), Brass Knuckles (1), Blacksmithing Kit.
Damage: 70 (d2%) Piercing Critical: x3 Range: 1m TP Cost: 0.5
Properties: Light Weight: 1kg Cost: C$0.4

This H shaped weapon features a dagger in-front of the knuckle guard, allowing the wielder to stab a target while having the manoeuvrability of their fists.


Toaster Fist

Unarmed Weapon, Science
Crafting Recipe: Metal Wire (5), Steel (5), Blacksmithing Kit
Damage: 100 (d10%) Fire Critical: x2, Burn Range: 1m TP Cost: 0.6
Properties: Science, Light Weight: 0.6kg Cost: C$0.6

A metal press that covers the knuckles, charged by a battery in the grip that generates heat through the wires at the front to burn people on hit. Typically used by those who enjoy using powers in melee combat for their flat press front that allows them to gain a large surface area on their opponent.


Taser Knuckles

Unarmed Weapon, Science
Crafting Recipe: Wires (5), Steel (5), Blacksmithing Kit
Damage: 100 (d10%) Electric Critical: x2, Shock Range: 1m TP Cost: 0.55
Properties: Science, Light Weight: 0.5kg Cost: C$0.7

A steel strip covering the knuckles of ones hand, connected to wires which link up to nails on the front to create a tasing effect similar to that of being hit by a taser, typically held as a self defence weapon to zap people as they get close.


Trapclaw Gauntlet

Unarmed Weapon, Brutal
Crafting Recipe: Bear Trap (2), Gauntlet (1), Blacksmithing Kit
Damage: 150 (d10%) Slashing Critical: x2, Bleed Range: 1m TP Cost: 1
Properties: Dirty Weight: 1kg Cost: C$0.02

A unique weapon with a grabber function in the middle and two beartrap like claws on the top and bottom of the gauntlet, when squeezing the grabber, the claws close infront of the punches at blistering speeds.


Boxing Glove

Unarmed Weapon, Boxing
Crafting Recipe: Synthetic Leather (5), Wool (5), Rope (1m)
Damage: 60 (d2%) Bludgeoning Critical: x2, Knockout Range: 1m TP Cost: 0.5
Properties: Nonlethal, Light Weight: 0.2kg Cost: C$0.02

A leather, padded glove that is designed to deliver the full force of attacks without the lethality, used typically in boxing matches to make sure the opponent is not killed or injured too harshly with their punches


Gun Gauntlet

Unarmed Weapon, Brutal
Crafting Recipe: Sawn-off Shotgun (2), Gauntlet (1), Blacksmithing Kit
Damage: 150 (d4%) Piercing Critical: x3 Range: 2m
TP Cost: 1 Capacity: 4 Reload: 1 TP/Bullet
Properties: Dirty Weight: 1kg Cost: C$0.9

Two guns attached to the sides of this gauntlet, with a very loose trigger in the middle that activates with enough force the shotguns are break action, and can be loaded in once the wielder cracks the side shotguns open and deposits extra shells, before loading it back in again.


Hook Hand

Unarmed Weapon, Tool
Crafting Recipe: Gauntlet (1), Hook (1), Blacksmithing Kit
Damage: 90 (d2%) Piercing Critical: x2 Range: 1m TP Cost: 0.75
Properties: Grappler, Special Weight: 0.5kg Cost: C$1

These simple devices strap over the wearers hands and tie tightly around the wearers wrist, allowing the wearer to hold onto devices, strap onto walls and use as a melee weapon in a pinch. Hook Hands are very commonly used amongst rogues, burglars and assassins for their mobility and utility usage.


Energy Claw

Unarmed Weapon, Science
Crafting Recipe: Gauntlet (1), Hook (1), Blacksmithing Kit
Damage: 125 (d2%) Plasma Critical: x2 Range: 1m TP Cost: 0.75
Properties: Science Weight: 2kg Cost: C$1.6

The Energy Claw appears more as a glove with three small emitters inbetween each knuckle of the wearer followed with a plate under it, when swung, the glove creates a powerful energy barrier with an after-trail of sparkles that burns through anything it touches.


Strand

Unarmed Weapon, Rope
Crafting Recipe: 10m of any flexible, long material.
Damage: 100 (d20%) Bludgeoning Critical: x3 Range: 1m TP Cost: 0.5
Properties: Blocking, Disorienting, Grappler, Special Weight: 500g Cost: C$0.2

This simple piece of rope, lasso, thread, or any thin, flexible material, is used to tie things together, and in a pinch, can be used in a combat situation. It is used in both hands by the wielder, and is mainly used to grapple, and disorient opponents. When grappling an opponent, you may spend 1 TP to tie them down, pinning them, they may counter against this using a Bodyguard action (DC equal to weapon modifier), they are knocked prone when this occurs, and fall to the ground, affected by the grappled condition until they break out of the pin.