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In Metanoia Engine, the main form of currency is known as “Cas”, spelt as CA$, abbreviated as C$ or also known as “Cassettes” or “Caspers”, This currency is typically fairly rare and can go into the decimals.

Commoners typically earn at minimum wage C$1 per month, which around 50% of the total universe’s population earns.

Starting Wealth

Adventurers typically start with a set amount of wealth to create a character and build their loadout. The wealth amounts below are what is recommended to give to your players to start, however, as the GM, you’re free to adjust this amount accordingly.

Table: Starting Wealth  
Level Starting Wealth
1 C$3
2 C$6
3 C$11
4 C$18
5 C$27
6 C$38
7 C$51
8 C$66
9 C$83
10 C$102
11 C$123
12 C$146
13 C$171
14 C$198
15 C$227
16 C$258
17 C$291
18 C$326
19 C$363
20 C$402
You can start at higher levels by following this calculation: Level started x Level started + 2  

Alternate Forms of Currency

While Cas is the main form of currency in the Metanoia Engine universe, there are alternate forms of currency, also used for trading, but typically not used by megacorporations or mainstream markets due to its unstable use. While everyone trades using Cas, not everyone trades with these other currencies.

Flops

In Use?: No Currency Conversion Rate (C$): 1 Flop = C$0.2

Credits

In Use?: Yes Currency Conversion Rate (C$): 1000 Credits = C$1

Gold

In Use?: No (Except for a few isolated groups) Currency Conversion Rate (C$): 1 Gold = C$0.5

Drachae

In Use?: Yes (by Pirates) Currency Conversion Rate (C$): 1 Drachae = C$2

Void Crystals

In Use?: No Currency Conversion Rate (C$): 1 Void Crystal = C$50