Vehicle Weapons
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Ballistic Cannon
Weapon, Cannon
Damage: 1,000 (d4%) Piercing Range: 2,000m Critical: x4
TP Cost: 1 Capacity: 1 Reload: 3 TP
Properties: – Weight: – Cost: C$10
A long cannon with a thick muzzle, which fires rounds the size of a humanoid head.
Mounted Machine Guns
Weapon, Automatic
Damage: 50 Piercing Range: 750m Critical: x2
TP Cost: 0.5 Capacity: 48 Reload: 2 TP
Properties: Automatic (d12) Weight: – Cost: C$3
These powerful machine guns are able to fire for long periods of time, and leave holes about the size of a golfball into wherever they land.
Missile Launcher
Weapon, Explosive
Damage: 500 (d2%) Explosive Range: 1,000m Critical: 3x
TP Cost: 1 Capacity: 12 Reload: 3 TP
Properties: Burst Weight: – Cost: C$30
These large, rectangular silos hold powerful rockets that are protruding from the barrels.
EMP Blaster
Weapon, Disabling
Damage: 250 (d2%) Electric Range: 500m Critical: Disable
TP Cost: 1 Capacity: 10 Reload: 2 TP
Properties: Special Weight: – Cost: C$15
An energy weapon that fires a ball of electricity, upon a successful hit, the opposing target must take a Composure – or, if driving a vehicle, a Vehicle Control – action (DC equal to attack). On fail, the person’s equipment or vehicle is rendered inert, and all vehicles are slowed to a halt.
Laser Cannon
Weapon, Cannon
Damage: 2,000 (d4%) Plasma Range: 2,000m Critical: x2
TP Cost: 1 Capacity: 1 Reload: 3 TP
Properties: – Weight: – Cost: C$20
A powerful cannon with a glass charger, revealing a laser that glows brightly when charged up. Fires a powerful ray towards a target.
Lightning Gun
Weapon, Shocking
Damage: 200 (d2%) Electric Range: 1000m Critical: x4
TP Cost: 1 Capacity: 3 Reload: 1 TP/Bullet
Properties: Special Weight: – Cost: C$25
This coilgun generates an electrifying field which when connecting to a target, all that is inside, as well as any creature within 2m of the target is affected by the attack, and takes electric damage.
Explosive Cannon
Weapon, Explosive
Damage: 5,000 (d4%) Explosive Range: 1,000m Critical: x2
TP Cost: 2 Capacity: 1 Reload: 4 TP
Properties: – Weight: – Cost: C$40
This powerful, flared barrel, fires an explosive round that launches itself into a target and explodes, leaving a giant hole where what exploded used to be.
Harpoon Gun
Weapon, Archaic
Damage: 500 (d2%) Piercing Range: 1,000m Critical: x4
TP Cost: 1 Capacity: 4 Reload: 1 TP
Properties: Special Weight: – Cost: C$2
This long, cylindrical launcher contains a spiky point, connected by a strong rope. If successfully hit by a Harpoon Gun, whatever it lands into remains latched to wherever this weapon is attached to. They cannot leave the range of up to 50m of where the Harpoon gun is without a successful Dodge Action (DC equal to attack).
Flak Launcher
Weapon, Shotgun
Damage: 200 (d2%) Piercing Range: 800m Critical: x2
TP Cost: 1 Capacity: 8 Reload: 1 TP/Bullet
Properties: Spread (d12) Weight: – Cost: C$9
This large, powerful buckshot launcher fires large bullets, leaving holes the size of fingers, in a target of choice, peppering them with various powerful flak shrapnel.
Grenade Launcher
Weapon, Explosive
Damage: 500 (d2%) Explosive Range: 1,000m Critical: x4
TP Cost: 0.5 Capacity: 10 Reload: 1 TP/Bullet
Properties: – Weight: – Cost: C$12
This cylindrical device attached to a larger, cylindrical device, launches various grenades towards the target, which explode upon impact.
Drone Deployments
Weapon, Deployer
Damage: Special Range: Special Critical: Special
TP Cost: 1 Capacity: 4 Reload: 1 TP/bullet
Properties: – Weight: – Cost: C$18
This item deploys one of these drones. You may have up to an amount at a time equal to the Driver’s level. Each drone has about 25 HP per level of the driver, and has a +50% Dodge Chance.
Attack: Drone deals 50 (d2%) Piercing Damage per level and can fire a burst of 3 bullets at a target for 1 TP
Defence: Drone generates a forcefield around the vehicle or target, generating 50 AP per round.
Support: Drone restores the HP of the vehicle or target by 50 HP per level per round.
Recon: Drone has the ability to use True Deteection in a 1km range.
Utility: Drone can pick up and carry items for any item up to 50 kg per level.
Bomb Deployers
Weapon, Deployer
Damage: 1,000 (d2%) Explosive Range: 100m Critical: x2
TP Cost: 0.5 Capacity: 10 Reload: 1 TP/Bullet
Properties: Special Weight: – Cost: C$9
This powerful device drops bombs directly downwards, and can be loaded with various equipment and weapons. Bomb Deployers can also deploy objects that are not necessarily bombs, but all projectiles from this weapon, after being deployed, go straight downwards.
Planet Buster
Weapon, Destructive
Damage: 20,000 (d2%) Force Range: 10,000m Critical: x5
TP Cost: 5 Capacity: 1 Reload: 5 TP
Properties: – Weight: – Cost: C$125
This powerful device with various rings around it generates a powerful ray of energy that goes through the core of something, bursting it from the inside and causing it to explode violently with whatever energy remaining in its existence causing a violent reaction to the ray.