Gadgetskin
Home > Rulebook > Equipment > Power Armour > Exoskeletons > Gadgetskin
Power Armour, Exoskeleton
Crafting Recipe: –
Damage Reduction: 5% Damage Threshold: 50
Hit Points: 100 Ability Points: 250
Properties: – Weight: 7kg Cost: C$5
This exoskeleton is known for its utility, commonly used by various tricksters, thieves and jack-of-all-trades, with its large pockets and extra gadgets, it is the “swiss army knife” of all power armours. The versatility of the Gadgetskin allows an experienced wielder to use it in any situation and dominate the battlefield.
Abilities
Quick Repair (50 AP) – Choose 1 item in your hand, it is immediately repaired to full, all broken items are no longer destroyed.
Reload Item (25 AP) – If your weapon requires ammunition, it is immediately reloaded to maximum for no TP cost.
Grappling Hook (50 AP, 1 TP) – You launch a wire for up to 100m which hooks onto everything, you either pull the object towards you (if it weighs less then you), or pull yourself towards the object (if you weigh less then the object).
Overclock (150 AP) – The wearer gains haste for 1 minute, and may use any of the exoskeleton’s abilities for no cost during this time.