Home > Rulebook > Equipment > Magi-Tech & Legendary Items > Legendary Artefacts > Tool Gun
One-Handed Ranged, Legendary Artefact
Crafting Recipe: –
Damage: 300 (d4%) Force Critical: x4 Range: 100m
TP Cost: 1 Capacity: 8 Reload: 2 TP
Properties: – Weight: 2kg Cost: C$189

This revolver has been augmented and modified to have a screen bolted and screwed into the top containing information about the creature that it hits. Wires connect to a motherboard on the barrel, connecting to a capacitor on the side, and batteries can be seen just under the cylinder. When fired, a tracer round with an electric pattern is seen, leaving a white X which quickly fades away at the point of contact. This weapon is shoddily put together with duct tape and stickers, and has the ability to augment and modify the world around it. It is unknown how this weapon even came into existence.

Rank 1

Editor – The user may forgo dealing damage to shoot at a target, allowing you to see all information about the creature.

Rank 2

Editor – The user may forgo dealing damage to shoot at a target, allowing you to see all information about the creature. You may edit one value of the creature equal to the amount of damage you do e.g. decreasing/increasing HP, MP and SP, adding or removing one weakness or immunity, adjusting ability scores by 10%, removing or giving perks, powers and feats, etc.
Duplicate – The user can swap to duplicate mode for 1 TP. Each shot in this mode duplicates whatever it hits. The duplicate’s item value is worth nothing, and cannot be salvaged for resources or experience.

Rank 3

Editor – The user may forgo dealing damage to shoot at a target, allowing you to see all information about the creature. You may edit one value of the creature equal to the amount of damage you do e.g. decreasing/increasing HP, MP and SP, adding or removing one weakness or immunity, adjusting ability scores by 20%, removing or giving perks, powers and feats, etc.
Duplicate – The user can swap to duplicate mode for 1 TP. Each shot in this mode duplicates whatever it hits. The duplicate’s item value is worth nothing, and cannot be salvaged for resources or experience.
Weld – The user can swap to weld mode for 1 TP. The first shot in this mode is the main target, while the second shot attaches the first target via gluing or roping the target depending on the users preference. The target cannot be separated by the weld unless they take a Bodyguard action (DC 100) to separate themselves.

Rank 4

Editor – The user may forgo dealing damage to shoot at a target, allowing you to see all information about the creature. You may edit one value of the creature equal to the amount of damage you do e.g. decreasing/increasing HP, MP and SP, adding or removing one weakness or immunity, adjusting ability scores by 30%, removing or giving perks, powers and feats, etc. Duplicate – The user can swap to duplicate mode for 1 TP. Each shot in this mode duplicates whatever it hits. The duplicate’s item value is worth nothing, and cannot be salvaged for resources or experience.
Weld – The user can swap to weld mode for 1 TP. The first shot in this mode is the main target, while the second shot attaches the first target via gluing or roping the target depending on the users preference. The target cannot be separated by the weld unless they take a Bodyguard action (DC 200) to separate themselves.
Noclip – Once per encounter, the user may fly in any direction an amount of meters equal to their level. They can go through solid walls and objects while in this mode.

Rank 5

Editor – The user may forgo dealing damage to shoot at a target, allowing you to see all information about the creature. You may edit one value of the creature equal to the amount of damage you do e.g. decreasing/increasing HP, MP and SP, adding or removing one weakness or immunity, adjusting ability scores by 30%, removing or giving perks, powers and feats, etc.
Duplicate – The user can swap to duplicate mode for 1 TP. Each shot in this mode duplicates whatever it hits. The duplicate’s item value is worth nothing, and cannot be salvaged for resources or experience.
Weld – The user can swap to weld mode for 1 TP. The first shot in this mode is the main target, while the second shot attaches the first target via gluing or roping the target depending on the users preference. The target cannot be separated by the weld unless they take a Bodyguard action (DC 300) to separate themselves.
Noclip – Twice per encounter, the user may fly in any direction an amount of meters equal to their level. They can go through solid walls and objects while in this mode.
Modify – The user gains the ability to add or remove one condition to their targets per shot, and can mimic the effects of any power or perk they know with each shot.