Home > Rulebook > Equipment > Magi-Tech & Legendary Items > Legendary Artefacts > Blade of the Old Gods
One-Handed Melee, Legendary Artefact
Crafting Recipe: –
Damage: 100 (d2%) Slashing Critical: x4 Range: 2m TP Cost: 1 TP
Properties: – Weight: 6kg Cost: C$140

This silver longsword glows and glistens with the moonlight, engraved with an ancient runic language and featuring a design not from this world, this sword is used by prophets of the Old Gods, trying to bring back the universe they once knew, and the power they once had.

Rank 1

Sheen – When not taking an action with this weapon for one round, it develops a sheen over it, causing the next successful attack to be a critical. If the user were to miss with this attack, the sheen fades away.

Rank 2

Sheen – When not taking an action with this weapon for one round, it develops a sheen over it, causing the next two successful attacks to be a critical. If the user were to miss with this attack, the sheen fades away.
Old World Blues – You regenerate 10 HP per round while wielding this blade.

Rank 3

Sheen – When not taking an action with this weapon for one round, it develops a sheen over it, causing the next three successful attacks to be a critical. If the user were to miss with this attack, the sheen fades away.
Old World Blues – You regenerate 20 HP per round while wielding this blade.
Slots of Power – After resting, choose an ability score, you receive a +10% bonus to this ability score until your next rest.

Rank 4

Sheen – When not taking an action with this weapon for one round, it develops a sheen over it, causing the next four successful attacks to be a critical. If the user were to miss with this attack, the sheen fades away.
Old World Blues – You regenerate 30 HP per round while wielding this blade. All Powers targeting the user are 25% less effective
Slots of Power – After resting, choose two ability scores, you receive a +20% bonus to those ability score until your next rest.
Occultism – When performing rituals, the HP cost required is halved, and the damage of the rituals increases by +10% per user’s total level.

Rank 5

Sheen – When not taking an action with this weapon for one round, it develops a sheen over it, causing the next five successful attacks to be a critical. If the user were to miss with this attack, the sheen fades away.
Old World Blues – You regenerate 40 HP per round while wielding this blade. All Powers targeting the user are 50% less effective
Slots of Power – After resting, choose three ability scores, you receive a +30% bonus to those ability score until your next rest.
Occultism – When performing rituals, the HP and TP cost required is halved, and the damage of the rituals increases by +20% per user’s total level.
Finality – Once per day, the user may cast any ritual of their choice. This ritual is cast instantly, and has no costs. All rituals cast have their sacrifice requirements halved.