ARCON Cannon
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Two-Handed Ranged, Legendary Artefact
Crafting Recipe: –
Damage: 1,000 (d10%) Bludgeoning Critical: x2 Range: 300m
TP Cost: 1 Capacity: 8 Reload: 1 TP/Bullet
Properties: – Weight: 12kg Cost: C$64
The ARCON Cannon is a long, cannon-like weapon that is around 2m in length, containing a large pack under it with a liquid steel that superhardens on launch. It features a gear cog which allows the weapon to develop multiple different properties and traits to benefit the wielder in any situation. This is a standard issue weapon to by Heavy ARCON Infantry.
Rank 1
Special Ammunition – The user may swap the damage type of this weapon for 1 TP, changing to any Physical damage type.
Rank 2
Special Ammunition – The user may swap the damage type of this weapon for 1 TP, changing to any Physical damage type. They also may choose to add one of the following to their attacks.
- Destroyer – The user automatically deals x2 damage to all structures and items with this weapon while in this mode.
Rank 3
Special Ammunition – The user may swap the damage type of this weapon for 1 TP, changing to any Physical damage type. They also may choose to add one of the following to their attacks.
- Destroyer – The user automatically deals x4 damage to all structures and items with this weapon while in this mode.
- Healer – All damage dealt by this weapon instead heals it’s targets. This also affects items and structures.
Rank 4
Special Ammunition – The user may swap the damage type of this weapon for 1 TP, changing to any Physical damage type. They also may choose to add one of the following to their attacks.
- Destroyer – The user automatically deals x6 damage to all structures and items with this weapon while in this mode.
- Healer – All damage dealt by this weapon instead heals it’s targets. This also affects items and structures.
- Fortifier – Wherever this weapon fires creates a 3m square, creating a 5m tall wall that can be used as full cover, this ammunition has no effect if there are creatures in this space when firing. Each 1m space has 10,000 HP and 80% Damage Reduction.
Rank 5
Special Ammunition – The user may swap the damage type of this weapon for 1 TP, changing to any Physical damage type. They also may choose to add one of the following to their attacks.
- Destroyer – The user automatically deals x8 damage to all structures and items with this weapon while in this mode.
- Healer – All damage dealt by this weapon instead heals it’s targets. This also affects items and structures.
- Fortifier – Wherever this weapon fires creates a 3m square, creating a 5m tall wall that can be used as full cover, this ammunition has no effect if there are creatures in this space when firing. Each 1m space has 10,000 HP and 80% Damage Reduction.
Beam – The user can choose to fire a beam of energy, passing through up to 5 targets. This beam consumes 2 capacity when attacking, but deals any Energy damage type. The range of this weapon is halved while using this ability, and the weapon gains spread (d6) when using it’s beam.