Temporal
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Enchantment, Time
Temporal items move faster through time then other items, working on their own periods of time, they can mess with the temporal fields of others and change their own speeds
Rank 1 – Minor
Crafting Recipe: Haste (Power), Elasticity 1 Material (2kg), Paper, 500 MP
MP Cost/Day: 20 Properties: – Cost: C$5
Minor Temperance – The TP cost of the enchanted weapon is reduced by -20%, if the enchanted item is an armour, the wearer receives +1 Maximum TP. If enchanted on an object, the object moves +25% faster.
Rank 2 – Moderate
Crafting Recipe: Greater Haste (Power), Elasticity 3 Material (4kg), Scroll, 1,000 MP
MP Cost/Day: 40 Properties: – Cost: C$10
Moderate Temperance – The TP cost of the enchanted weapon is reduced by -40%, if the enchanted item is an armour, the wearer receives +2 Maximum TP. If enchanted on an object, the object moves +50% faster.
Temporal Blip – On a critical success with the item, the action consumes no TP as the wielder is transferred through time very briefly, all critical hits from weapons completely drain the TP of the target.
Rank 3 – Major
Crafting Recipe: Time Forward (Power), Elasticity 5 Material (6kg), Book, 2,000 MP
MP Cost/Day: 60 Properties: – Cost: C$15
Major Temperance – The TP cost of the enchanted weapon is reduced by -60%, if the enchanted item is an armour, the wearer receives +3 Maximum TP. If enchanted on an object, the object moves +75% faster.
Time Manipulation – On a critical success with the item, the action consumes no TP as the wielder is transferred through time very briefly, all critical hits from weapons completely drain the TP of the target. The afflicted has the ability to inflict haste or greater blunder onto themselves and anyone they touch once for each ability every four hours
Time Stop – The wielder of the item gains the ability to use the Time Stop power once per day for no MP cost. The effects last for 1 round.