Acid
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Enchantment, Elemental
The acid enchantment allows weapons to emanate a powerful acid, melting all that it touches and destroying the integrity of enemy armours, buildings, and anything inbetween.
Acid damage performed through this item via Perks or Powers is doubled. All damage performed using this item, weapon, or while wearing the armour (if no other enchantments are present) is performed as Acid damage.
Rank 1 – Minor
Crafting Recipe: Acid (Power), Acidic 1 Material (2kg), Paper, 500 MP
MP Cost/Day: 10 Properties: – Cost: C$1
Minor Melt – The weapon receives +20% Acid Damage, Damage type is changed to Acid, if the enchanted item is an armour, the wearer receives a +20% Damage Reduction against all Acid damage. If enchanted on an object, the object receives this instead.
Rank 2 – Moderate
Crafting Recipe: Melt (Power), Acidic 3 Material (4kg), Scroll, 1,000 MP. MP Cost/Day: 30 Properties: – Cost: C$5
Moderate Melt – The weapon receives +40% Acid Damage, Damage type is changed to Acid, if the enchanted item is an armour, the wearer receives a +40% Damage Reduction against all Acid damage. If enchanted on an object, the object receives this instead.
Vapours – The item emits a small vapour that can be ignited by fire. This vapour can leave a trail for 1 TP which can be set alight, dealing 50 (d4%) Fire damage, affecting all creatures in a 5m radius from where the trail was activated. The effect can be enabled and disabled individually at will for no TP cost.
Rank 3 – Major
Crafting Recipe: Vaporise (Power), Acidic 5 Material (6kg), Book, 2,000 MP. MP Cost/Day: 50 Properties: – Cost: C$10
Major Melt – The weapon receives +60% Acid Damage, Damage type is changed to Acid, if the enchanted item is an armour, the wearer receives a +60% Damage Reduction against all Acid damage. If enchanted on an object, the object receives this instead.
Toxic – The item emits a toxic vapour that can be ignited by fire. This vapour can leave a trail for 1 TP which can be set alight, dealing 100 (d4%) Fire damage, affecting all creatures in a 10m radius from where the trail was activated. Inhaling this toxic vapour causes those inside of the radius to become suffocated. The effect can be enabled and disabled individually at will for no TP cost.
Corrosion – The item’s attacks deal acid damage to the item’s that it hits and strikes it, If an item were to strike the enchanted object, the item deals damage to the object, as well as itself.