Home > Rulebook > Crafting > Crafting DC and Times
Each item or category has it’s own DC and times required normally to craft the item that you are trying to make. You do not need to always be working on the item for it to craft successfully and can leave the craft whenever you can, jumping back to it whenever you are able to.

Multiple people may work on the craft at once, using the added modifiers of others to increase the modifier required to create the item.

Weapons

Unarmed
DC: 100 Time: 15 minutes

One-Handed Melee
DC: 125 Time: 6 hours

Two-Handed Melee
DC: 125 Time: 12 hours

One-Handed Ranged
DC: 175 Time: 24 hours

Two-Handed Ranged DC: 175 Time: 48 hours

Throwing
DC: 100 Time: 15 minutes

Molotov Cocktails have a craft DC of 50.

Special
DC: 200 Time: 72 hours

If you are crafting any Bow variants, the DC for longbows, shortbows and anything but crossbows is 50 and takes 15 minutes, while the DC for crossbows is 100 and takes 6 hours.

Modifications DC: 150 Time: 3 hours

Misc.
DC: 100 Time: 30 minutes

Armour

Light
DC: 150 Time: 8 hours

Medium
DC: 200 Time: 24 hours

Heavy
DC: 250 Time: 72 hours

Shields
DC: 150 Time: 4 hours

Modifications
DC: 100 Time: 3 hours

Power Armour

Exoskeletons
DC: 200 Time: 48 hours

Powersuits
DC: 300 Time: 96 hours

Tankplates
DC: 400 Time: 2 weeks

Modifications
DC: 250 Time: 12 hours

Mechas & Equipment

Deployables
DC: 500 Time: 96 hours

Wasp Class Machines
DC: 450 Time: 2 weeks

Titan Class Machines
DC: 600 Time: 4 weeks

Mountain Class Machines
DC: 750 Time: 6 weeks

Dragon Class Machines
DC: 900 Time: 8 weeks

Modifications DC: 400 Time: 1 week

Vehicles

Land Vehicles
DC: 250 Time: 24 hours

Air Vehicles DC: 400 Time: 48 hours

Sea Vehicles
DC: 350 Time: 36 hours

Space Vehicles
DC: 600 Time: 2 weeks

Special Vehicles
DC: 100 Time: 12 hours

The DC’s for the Driller, Train, Amphibious Car and Superconductor Car are 300, and take 2 weeks.

Jump Drives
DC: 450 Time: 1 week

Modifications
DC: 200 Time: 16 hours

Weapons
DC: 300 Time: 48 hours

Misc.
DC: 250 Time: 20 hours

Emplacements

DC: 200 Time: 12 hours

Doomsday Devices

DC: 1,000 Time: 4 weeks

Technological Devices

DC: 125 Time: 24 hours

Locks

Simple
DC: 100 Time: 4 hours

Advanced
DC: 200 Time: 8 hours

Biometric
DC: 250 Time: 12 hours

Misc.
DC: 150 Time: 2 hours

Clothing

Simple
DC: 100 Time: 12 hours

Advanced
DC: 200 Time: 24 hours

High Fashion
DC: 250 Time: 48 hours

Misc.
DC: 80 Time: 6 hours

Containers

Bags
DC: 150 Time: 18 hours

Safes
DC: 300 Time: 48 hours

Storage
DC: 125 Time: 6 hours

Containers
DC: 100 Time: 3 hours

Misc.
DC: 100 Time: 1 hour

Food

Simple
DC: 50 Time: 15 minutes

Advanced
DC: 150 Time: 45 minutes

Misc.
DC: 100 Time: 30 minutes

Chemicals

Restoring
DC: 200 Time: 1 hour

Drugs
DC: 250 Time: 3 hours

Poisons
DC: 300 Time: 8 hours

Misc.
DC: 150 Time: 4 hours

Kits

Crafting & Salvaging
DC: 200 Time: 2 hours

Misc.
DC: 150 Time: 1 hour

Cybernetics

Brain
DC: 400 Time: 24 hours

Eyes DC: 250 Time: 12 hours

Body DC: 200 Time: 6 hours

Misc.
DC: 150 Time: 5 hours

Miscellaneous

DC: 75 Time: 30 minutes